Character
Each officer is given a "character," with some being useful in battle, some in administration and so on. There are over 150 of these characters, and some officers possess their own unique characters, such as Swift which increases speed when retreating, and Brave General which keeps that officer from being affected even if surrounded on the battlefield. However, there are also some characters that can be considered negative traits, such as not being able to set certain commands, or being easily provoked.
To create favorable conditions in battle, it is important to devise strategies that make the best use of the characters of the rulers and retainer officers.
Same officer "characters" and effects
Character | Effect |
---|---|
Wicked | All stats of units of your force, except for ships and siege weapons, within a specific range from your unit are increased. |
Soaring General | ZOC is ignored for all terrains other than large rivers, and morale is less likely to decrease. |
Brave Leader | Siege ability of units of your force, except for ships and siege weapons, within a specific range from your unit is increased. |
Disciplined | Your unit cannot be inflicted by the status ailment "disorder". |
Overseer | When over a prefecture, all stats of your unit are increased. |
Water Warlord | Warlord All stats of your unit are increased on large rivers. |
Famous | When assigned as an area overseer, land conquered is increased, and ransom amounts when taken prisoner are increased. |
Reckless | In the Command Settings, "Ignore" cannot be selected for On enemy approach, and "Approve" cannot be selected for Auto Retreat. |
Greedy | Your stipend is increased. |
Notorious | The amount of troops required for your unit to expand its range of conquer is increased. |