Castle Role
Access Military > Castle Role from the command menu to designate a castle's role.
Target
When you set a target, land holders in the area will stop development tasks and other civil affairs projects to begin militarization. Once militarization has been completed, those units will gain the concentrate condition, a temporary boost in strength.
Defensive Base
Issuing the System Reform II policy will allow the possibility of a siege when defending your main base. You will also be able to designate defensive bases.
Main bases and defensive bases can then only be occupied through sieges, making them great for defense.
Defensive Base Features
- Most of the soldier count will be dedicated to defense soldiers, who can only march for the defending side of a siege
- Greatly reduces maximum supplies
- The land holder or substitute will add various equipment for sieges at their own discretion
- Adding a citadel will make it possible to initiate sieges
- Even if a county under a castle that has a citadel is occupied, settlements won't be unseized or destroyed
- When authority is activated, castles beyond the defensive base won't be affected
- A siege cannot be initiated if the castle's lord is not present or if there are insufficient soldiers
*A main base's maximum soldiers and supplies will not be reduced (marches can still be dispatched like a normal castle).
Assistance Base
When designating defensive bases, you can also designate assistance bases.
Soldiers will be sent from designated assistance bases to a main base or defensive base as defense soldiers.
Assistance Base Features
- Part of the soldier count and soldiers hired with gold will be sent to defensive bases (maximum soldiers and gold balance will decrease)
Regarding Main Bases
Issuing the System Reform II policy will place a shield icon on the main base and enable it to undergo sieges. However, unlike regular defensive bases, the maximum soldier count and maximum supplies will not decrease (no soldiers will be set as defense soldiers).
Designating assistance bases will allow you to gather defense soldiers from those bases.
Note: If you've issued the System Reform II policy, you can undergo sieges even without designating the main base as a defensive base.
Resupply Base
Issuing the System Reform II LV3 policy will allow you to designate resupply bases.
Units that pass through a resupply base will automatically replenish their provisions.
Resupply Base Features
- Attracts merchants and stimulates trade, securing additional supplies (you will receive a monthly income of additional supplies)
- Additional supply limit and income are determined by the castle's commerce and POL
- Allied units that pass through a resupply base will automatically use the additional supplies to replenish their provisions to the limit
- Decreases max soldiers and gold income